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	<title>Comments on: Command &amp; Conquer :Tiberium Wars preview</title>
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		<title>By: design king</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-180721</link>
		<dc:creator>design king</dc:creator>
		<pubDate>Wed, 04 Mar 2009 01:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-180721</guid>
		<description>Great post, thanks for the info</description>
		<content:encoded><![CDATA[<p>Great post, thanks for the info</p>
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		<title>By: grim</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-10068</link>
		<dc:creator>grim</dc:creator>
		<pubDate>Fri, 20 Apr 2007 02:41:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-10068</guid>
		<description>I don&#039;t think this is a good move by EA, true the game play  and graphics are freaking awesome, they have failed the Command and Conquer community in one critical area...
They completely changed the story line, tiberium was a toxic plantlike life form, not a radioactive material, if it were so radioactive that it destroys all it touches, how would you explain the mutants, and tiberium life forms spawned from it?Also, its NOD not NAD, the aliens, a.k.a. the Scrin, launched the tiberium meteorite at earth, it didn&#039;t draw them to Earth, and GDI, which sported high-tech mechs in Tiberium Sun/Firestorm, now have downgraded to using tanks. Sure i missed the classic Mammoth, but i thought the Mammoth Mark II was much cooler. Finally, The GDI&#039;s objective in the other games was to stop growth of tiberium, and control it, not put up with it.
I would give it
    * Graphics   :  5/5
    * Gameplay:  4/5
    * Story         :  -100/5 (lol :-P) since they changed the story almost entirely.

This is an awesome game in its own right, but it disgraces the tradition of the command and conquer label, and muddles Westwood&#039;s great name.  It is my opinion that EA is becoming a monopoly, with its pursuits targeted only at profit, instead of pleasing the community as a whole.

One more note, it appears EA is recycling weapons and names from old Westwood games, the iron curtain? In Red Alert and Red Alert 2, it was a Soviet super weapon that made all buildings and vehicles invulnerable, but massacred any infantry it was unleashed upon.  I think they need some new ideas instead of just recycling old material that was made by Westwood....</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think this is a good move by EA, true the game play  and graphics are freaking awesome, they have failed the Command and Conquer community in one critical area&#8230;<br />
They completely changed the story line, tiberium was a toxic plantlike life form, not a radioactive material, if it were so radioactive that it destroys all it touches, how would you explain the mutants, and tiberium life forms spawned from it?Also, its NOD not NAD, the aliens, a.k.a. the Scrin, launched the tiberium meteorite at earth, it didn&#8217;t draw them to Earth, and GDI, which sported high-tech mechs in Tiberium Sun/Firestorm, now have downgraded to using tanks. Sure i missed the classic Mammoth, but i thought the Mammoth Mark II was much cooler. Finally, The GDI&#8217;s objective in the other games was to stop growth of tiberium, and control it, not put up with it.<br />
I would give it<br />
    * Graphics   :  5/5<br />
    * Gameplay:  4/5<br />
    * Story         :  -100/5 (lol <img src='http://www.whoismadhur.com/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> ) since they changed the story almost entirely.</p>
<p>This is an awesome game in its own right, but it disgraces the tradition of the command and conquer label, and muddles Westwood&#8217;s great name.  It is my opinion that EA is becoming a monopoly, with its pursuits targeted only at profit, instead of pleasing the community as a whole.</p>
<p>One more note, it appears EA is recycling weapons and names from old Westwood games, the iron curtain? In Red Alert and Red Alert 2, it was a Soviet super weapon that made all buildings and vehicles invulnerable, but massacred any infantry it was unleashed upon.  I think they need some new ideas instead of just recycling old material that was made by Westwood&#8230;.</p>
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		<title>By: Test</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-8069</link>
		<dc:creator>Test</dc:creator>
		<pubDate>Fri, 30 Mar 2007 11:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-8069</guid>
		<description>Hello 
 
 
Bye</description>
		<content:encoded><![CDATA[<p>Hello </p>
<p>Bye</p>
]]></content:encoded>
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		<title>By: Qwerty_</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-6866</link>
		<dc:creator>Qwerty_</dc:creator>
		<pubDate>Mon, 19 Mar 2007 13:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-6866</guid>
		<description>Nice review there I so can&#039;t wait for the real game as the demo version I had would not install and would not install on my friends computers either.  I pretty much grew up with CnC so Tiberium Wars is a natural progression for a game that I would play.</description>
		<content:encoded><![CDATA[<p>Nice review there I so can&#8217;t wait for the real game as the demo version I had would not install and would not install on my friends computers either.  I pretty much grew up with CnC so Tiberium Wars is a natural progression for a game that I would play.</p>
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		<title>By: lyndonmaxewell</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-6862</link>
		<dc:creator>lyndonmaxewell</dc:creator>
		<pubDate>Mon, 19 Mar 2007 12:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-6862</guid>
		<description>C &amp; C has always been one of the top serious that I have followed since the very first one. I guess many of its long term fans would be awaiting for it here as well.</description>
		<content:encoded><![CDATA[<p>C &amp; C has always been one of the top serious that I have followed since the very first one. I guess many of its long term fans would be awaiting for it here as well.</p>
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		<title>By: CypherHackz</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-6854</link>
		<dc:creator>CypherHackz</dc:creator>
		<pubDate>Mon, 19 Mar 2007 09:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-6854</guid>
		<description>you have been tagged: &lt;a href=&quot;http://www.cypherhackz.net/archives/2007/03/19/6-weird-things-about-me/&quot; rel=&quot;nofollow&quot;&gt;6 weird things about me&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>you have been tagged: <a href="http://www.cypherhackz.net/archives/2007/03/19/6-weird-things-about-me/" rel="nofollow">6 weird things about me</a></p>
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	<item>
		<title>By: Chris Gill &#187; Blog Archive &#187; Newest community members</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-6817</link>
		<dc:creator>Chris Gill &#187; Blog Archive &#187; Newest community members</dc:creator>
		<pubDate>Sun, 18 Mar 2007 20:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-6817</guid>
		<description>[...] - Most recent post is a C&amp;C3 Tiberium Wars preview so if anyone is into C&amp;C they might want to take a read. For some reason the headings of each [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; Most recent post is a C&amp;C3 Tiberium Wars preview so if anyone is into C&amp;C they might want to take a read. For some reason the headings of each [...]</p>
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		<title>By: jhay</title>
		<link>http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/comment-page-1/#comment-6806</link>
		<dc:creator>jhay</dc:creator>
		<pubDate>Sun, 18 Mar 2007 13:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.whoismadhur.com/2007/03/18/command-conquer-tiberium-wars-preview/#comment-6806</guid>
		<description>Looks promising. I haven&#039;t played Command &amp; Conquer game since last year. I think it&#039;s time to take a break from the online MMORPG and go back to old-school RTS games.</description>
		<content:encoded><![CDATA[<p>Looks promising. I haven&#8217;t played Command &amp; Conquer game since last year. I think it&#8217;s time to take a break from the online MMORPG and go back to old-school RTS games.</p>
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